Solutions · Employee engagement

Most engagement tools measure. Halftime moves the dial.

Surveys tell you how engagement is going. Halftime gives the team a small daily reason to show up, play, compare, and talk.

Free for small teams · Set up in 30 seconds · No surveys

Evaluating for your team? Book a 15-min walkthrough →

01The shiftMeasure vs intervene

Surveys measure feeling. Halftime builds it.

Culture Amp, Lattice, Officevibe, eNPS pulses. They're diagnostic instruments. They tell you the team is disengaged, then ask another question. The few tools that try to intervene (Donut, Friday socials, mandatory virtual happy hours) usually backfire because they add load to the people doing the most work.

Halftime takes a different angle. A small daily ritual that teams genuinely look forward to. Two minutes, async, no facilitator. Engagement isn't measured. It's noticed.

For the deeper argument behind the daily-ritual approach, see The Case →

02The mechanicTwo minutes, every weekday

Two minutes a day. Played whenever.

A new game opens at 9. Each team member plays whenever there's a moment. Coffee, a break, between meetings. By 4pm scores reveal, the leaderboard updates, the conversation starts.

The variety is the point. 50+ formats across arcade, puzzle, word, trivia, strategy, creative. Some days a fast arcade round. Some days a drawing prompt. Some days a word puzzle. Teams get a daily injection of low-stakes fun without anyone having to plan it.

Halftime daily game card showing the team game ready to play
Halftime daily prompt showing teammate answers
03What teams seeOutcomes in the first month

Participation without nudging. Conversation without prompting.

Engagement isn't a chart. It's the feeling of a team that's genuinely connected. Here's what most teams notice in the first 30 days.

  • Week 1

    Participation becomes the first signal. People start checking scores without a manager nudging them.

  • Week 2

    "Have you done today's yet?" becomes a thing people actually say. Rivalries start.

  • Month 1

    Quiet teammates show up here who never speak in meetings. Mid-day chatter in Slack.

  • Month 3

    When the next survey changes, the team has a concrete daily ritual to point to.

“The games have been really fun. The team has really enjoyed the various games. It came at a perfect time. We were experiencing low morale across the team and your app boosted morale within days.”
Martha·Product Manager, regtech

Measure vs create

Keep the survey. Add something people actually do.

Engagement programs usually fail when measurement becomes the whole program. Halftime gives the next pulse survey a real behavior to measure.

Survey platforms

Measure sentiment and trends.

They tell you people feel disconnected after the fact.

Calendar socials

Create occasional shared events.

They add another meeting to people who are already overloaded.

Halftime

Create one tiny daily interaction.

It gives the next survey something real to measure.

04The practical bitSetup · integrations · pricing

Set up in 30 seconds. Free for the first six.

No content to create. No facilitator to train. No procurement spike to justify. You'll have it running before the next stand-up.

Setup

30-second admin.

Pick your timezone, days, and game library. Invite the team. Done. No content to plan or facilitator to assign.

Integrations

Slack, Teams, and email out of the box.

Daily notifications, results threads, per-team channels. Configure or turn off per team.

Pricing

Free for small teams. Plans from $19/mo flat.

Per-team pricing across Starter, Pro, and Company tiers. No per-seat fees. Custom Enterprise on request for organisation-wide rollouts.

Reporting

Participation, streaks, leaderboards.

Enough to see if it's working. None of the survey-fatigue dashboards. Weekly champions and record-book history included.

Full pricing detail on the pricing page →

05Frequently askedBuyer questions

Common questions

Is this a replacement for our engagement survey?+

No. Surveys measure how people feel. Halftime tries to change it. Different jobs. Most teams keep their survey for measurement and run Halftime alongside it as the thing that actually moves the numbers.

How is this different from Culture Amp, Lattice, or Officevibe?+

Those tools measure engagement. Halftime creates daily participation. They send surveys and produce dashboards. We send a 2-minute game and produce conversation. Most teams use measurement and intervention together.

What reporting do we get?+

Participation rates, streaks, leaderboards, weekly champions, team activity. Enough to see whether it's working without the survey-fatigue overhead.

What's the setup effort?+

About 30 seconds. Pick your days and times, connect Slack or Teams if you want, done. No content to create, no facilitators to train.

Does it work with Slack, Teams, and email?+

Yes. Notifications go out through Slack, Teams, or email. Configure or turn off per team. No separate app for your team to install.

Pricing?+

Free for teams up to 6. Starter from $19/mo flat for up to 10 players. Pro $39/mo for up to 25 with full features. Multiple teams run on Company at $36 per team (2 to 20 teams, under one bill). Custom Enterprise on request. No per-seat fees.

Ready when you are

Try a game. Set up your team in a minute.

Free for small teams. No credit card. Play one solo right now to see what your team would be doing.

Or preview a game · read The Case

Employee Engagement Software That Isn't a Survey | Halftime | Halftime